

A coordinated attack collapses because someone wandered off alone and now they really want everyone to understand that they do not want to be in those guts. It's not only removing a marine from the team, it's turning them into a weapon for the aliens. I'm also very excited imagining players screaming over voice comms for someone to rescue them as they punch and slap at that meaty sphincter. "Welp," you'll groan, "It's guts for me! Better start punching." I am so glad to see guts as a plain old recurring experience of play, not just a special level or extravagant death animation. You'll hear the actual heartbeat of the Onos as you punch your way back out! We're also working on additional sound-effects to further that immersion of being acid-coated, whether it be glugging as you choke, or screaming at the intensity of the acid bath you're receiving." "The player can actually hear what's happening outside in a muffled tone and inside extremely well. "We want players to feel not only horrified at the idea of being eaten alive but that even after being devoured, there's still a chance to destroy the beast and stay alive!" director and sound designer Thomas Loupe told me. To see this content please enable targeting cookies.
#Ns2 game free#
And unless someone kills the beast to free them or the marine beats it to death from the inside (which they actually can do), the Onos passes them.Īfter watching the new trailer, I immediately e-mailed Faultline to learn more about their guts. The alien lineup includes a giant space-rhino, the Onos, which has the ability to devour a space marine. NS2: Combat is a spin-off from Unknown Worlds' Natural Selection 2, a standalone multiplayer murderfest doing away with the RTS side of the FPS-RTS to focus on deathmatching. Now I'm keen to play Natural Selection 2: Combat, as developers Faultline Games have showed off its horrors of being devoured alive.īeing swallowed by a space-rhino will leave us trapped in its guts, desperately calling for help and pounding on meat as it closes around us and as acids fizz at our flesh before we reach, er, the finale of the digestion process.

I've leapt between the grinding teeth of The Many in System Shock 2, chainsawed a city-devouring worm's heart(s) in Gears of War 2, and admired a meatwizard's DIY skills in Vampire: The Masquerade - Bloodlines.
